---
title: Double Take Labs
description: Time has been doing strange things lately — things it’s always done. Moving slowly, looping around, flying by. We invited 9 artists and creators whose practices include time-based works, to make works on time in this time. To shine a little light on, and help us make our own sense of, time in a year that has gone by many names.
image: https://uploads-ssl.webflow.com/5fc2d70bda423a305e2d7c23/5ffb3ff15bbbbd590186538b_doubletake_Social%20Metadata.png
---

[![Time in This Time](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/TIME-IN-THIS-TIME.svg)

as told by artists and creatives

](https://www.timeinthistime.com/)

Things have been surreal and too real; novel and getting old fast; overwhelming, challenging, and hard with bright spots. We’ve been locked down and trying to build each other up. This (time) capsule is an offering. A mosaic of meditation. A sourdough starter of creativity to help feed your own. Take a step back, take a breath, take a look, and take your time.

[On the emotionality of time

Always Changing, Always Growing**

A work by Livia Falcaru

](https://www.timeinthistime.com/livia-falcaru) [On everything happening at once

Live from Beirut**

Soundtracks by Ziad Nawfal and Ruptured Records

](https://www.timeinthistime.com/ziad-nawfal) [On the disappearance of time

How to Have a Week

A comic by Grace Miceli

](https://www.timeinthistime.com/grace-miceli) [On potential futures

Third Round, Part 6**

A lullaby by Azikiwe Mohammed

](https://www.timeinthistime.com/azikiwe-mohammed) [On connection

A remote experience generator**

Interactive ideas by double take labs

](https://www.timeinthistime.com/double-take-labs) [On time spent on home

Making Due**

A storyboard by Ilana Harris-Babou

](https://www.timeinthistime.com/ilana-harris-babou) [On ritual

A Lockdown Guide to Sunday Dinner**

A photo essay by Black Appétit

](https://www.timeinthistime.com/black-appetit) [On becoming

A Question**

by David Allen Burns and Austin Young // Fallen Fruit

](https://www.timeinthistime.com/fallen-fruit) [On timelessness

Take a Little Trip**

A window by Kylah Benes-Trapp

](https://www.timeinthistime.com/kylah-benes-trapp) 

[Brought to you by the timekeepers at

![Harvest Logo](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/harvest-logo-black-214813b83641bcf78a4dbc8f7ed5b1e765b71d2b6754f6677f8c754e21916ca8-1.png) ](https://getharvest.com)

![](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/Screen-Shot-2020-12-08-at-8.22.03-PM.png)

On connection

## A remote experience generator

Interactive ideas by double take labs

[![double take labs - Time in This Time](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/DT_Generator_ProcessImages-03.png)](https://www.timeinthistime.com/double-take-labs#starttheembed)

[![Down Arrow](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/downarrow.svg)](https://www.timeinthistime.com/double-take-labs#art)

As designers of interactive experiences, Double Take Labs usually make works in the context of spaces: from museums to student halls. When lockdown descended, Eden Lew and Josh Corn began exploring what connecting looks like when the design requirement is that we *don’t* share a space — from their *Lockdown Field Games* to a taxonomy of “types of experiences” that can be done remotely. In the first, their beta test players virtually engaged in field games-style activities (think: relay race) that Josh and Eden monitored from the Double Take Labs office. They found that for remote playing, the stakes need to be higher so it doesn’t feel like one big video game. Soon, their virtual racers were sending printer paper hurtling towards a candle. Winner lights the office on fire. For this capsule, they have built a remote experience generator to get your ideas flowing.

 What kind of remote experience could you have?

Here are 252 ideas to start.

START

×

# A REMOTE EXPERIENCE GENERATOR

## by double take labs

### Who do you want to interact with?

People

Animals

By myself

### Okay, but with how many people?

One other person

A group

A crowd

### How comfortable are you with strangers?

I prefer people I know

I love meeting new people

### How much time do you want to commit?

Only for a moment

I could spare an hour or two

I have all the time in the world

### Do you want to interact...

At the same time as others

On my own time

### What method of interaction would you prefer?

Away from a screen

Something kinda digital

### How intense of an interaction would you like?

Light. I don't want to do much

Moderate. I don't mind contributing something

Heavy. I'll write a novel if I have to

 What kind of remote experience could you have?

 YOU MAY BE CRAVING  WITH  FOR  YOU WANT TO INTERACT  IN ORDER TO

 YOU MAY BE CRAVING  WITH  FOR  YOU WANT TO INTERACT  IN ORDER TO

 IDEA #0 OUT OF 252

In today’s state of the world, we associate “remote” experiences with the usual video call, text conversation or workplace chat thread. We crave an active connection with people, but our screens flatten their physicality, diluting the experience to just another video, emoji or line of text. As designers who build interactive experiences, we believe that our constrained spatial distance can be a chance to creatively develop unique moments to help us get through the monotonous days as we keep each other safe.

We normally use a framework to develop experiences based on a spectrum of social gathering, time, place, and connective intensity; but with “place” restricted to homes, our generator instead focuses on the aspects of remoteness we can control: whether or not we interact at the same time, and what amount of physical action we can have in our own spaces. By exploring the combinations of experiential details, we’ve imagined 252 ideas for staying safely connected and active during this pandemic.

[![](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/DT_Generator_ProcessImages-01.png) ](https://www.timeinthistime.com/double-take-labs#) [![](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/DT_Generator_ProcessImages-02.png) ](https://www.timeinthistime.com/double-take-labs#)

[Start the remote experience generator

](https://www.timeinthistime.com/double-take-labs#starttheembed)

Double Take Labs is an experience design studio—and New Inc Alum—founded by creative technologist Josh Corn and designer Eden Lew. They create unique installations and exhibitions with a touch of "rigorous absurdity." Rigorous in the research and seriousness they give to even the most ridiculous of ideas; absurd in their way of using humor and delight to break down barriers to complex concepts. In 2019, they created a clumsy robot to explore the things a future robot takeover would be very bad at (theater performances, for one). More recently, they’ve been thinking about joy in a dystopian present and what makes a satisfying remote experience.

![double take labs headshot](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/DoubleTakeLabs.jpg)

double take labs

From Brooklyn, NY

Website [doubletake.design](http://www.doubletake.design)

Instagram [@doubletakelabs](https://www.instagram.com/doubletakelabs)

![](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/left.svg)![](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/right.svg) [Third Round, Part 6

A lullaby by Azikiwe Mohammed  

![](https://www.timeinthistime.com/hs-fs/hubfs/raw_assets/public/timeinthistime/images/AZIKIWE-MOHAMMED.png?width=1440&name=AZIKIWE-MOHAMMED.png)

On potential futures  

](https://www.timeinthistime.com/azikiwe-mohammed) [On time spent at home

Making Due

A storyboard by Ilana Harris-Babou

![](https://www.timeinthistime.com/hubfs/raw_assets/public/timeinthistime/images/Screen-Shot-2020-12-13-at-7.23.22-PM.png) ](https://www.timeinthistime.com/ilana-harris-babou) 

[Brought to you by the timekeepers at

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